PROJECT INFO
/ Project name: Space Junk
/ Permanent exhibit at Sheikh Abdullah Al Salem Cultural Centre, Kuwait
KEY FACTS
/ Displayed on 21.5in touchscreen
/ Target audience of 8-15 years
/ Dual language (English and Arabic)
/ DDA compliant
RESPONSIBILITIES
/ Concept Creation
/ Lead designer and point of contact for exhibit
/ UI
/ UX
/ Asset creation
/ Motion Graphics
TOOLS
/ Photoshop
/ Illustrator
/ After Effects
BRIEF
The client requested a game that would allow users to learn about the issues linked to debris in space.
APPROACH
I wanted the user to understand that debris in space is currently a danger for working satellites and other spacecrafts. Like real-life, the goal of the game is to drag debris into Earth’s atmosphere to destroy them: saving the satellite. The players’ finger becomes one of the cleaning solutions. My visual inspiration was pulled from 8-bit arcade games like space invaders and street fighters.
RESULTS
A success in the gallery as well as work! An on-going scoreboard is kept for those who wish to excel at cleaning space debris.